Controls

Combat & Controls Guide

The official page confirms hooks, uppercuts, block, duck, weave and a unique special for every robot. Exact button mappings are not published there, so follow the prompts for your device.

01

Watch a real fight first

This 29-second gameplay clip shows the ring, combat interface and changing special-move states on several robots. Read the screen before learning actions instead of guessing at controls.

YouTube connects only after you click. Clip by Rokko, published October 30, 2026.Open on YouTube

02

How to read the fight HUD

The interface separates body condition, combat resources and the robot special. The footage confirms these labels, but not a damage formula or exact regeneration rates.

Your unit

PATCHWORK

HEAD72%
BODY58%
STAMINA84%
GUARD64%
GSPECIAL

GIANT SWING

READY

This reading aid is redrawn from the gameplay clip. Percentages only explain the layout; they are not Patchwork stats or live game data.

Head and Body

Head and body are separate conditions. Check both after an exchange and do not read Stamina as health.

Stamina and Guard

Attack and defense resources appear separately. Watch them change after punches and blocks without assuming untested recovery values.

Downs counter

A knockdown is not the same as a win. The first knockdown and winning the whole fight have different badges.

Special panel

It shows a move name, keyboard G prompt and READY, ACTIVE or countdown state. A clipped countdown is not a full cooldown test.

03

Four core action groups

The developer confirms these combat actions. The notes below are safe practice suggestions, not guaranteed combos or an unverified frame-data chart.

Hooks

Use at close range when your opponent opens a side. Do not assume a fixed combo is guaranteed.

Uppercuts

A committed vertical strike. Look for openings after a defensive read.

Block, duck & weave

Defense changes the exchange. Mix tools instead of holding one answer forever.

Special moves

Every robot has its own special. Learn its range and timing in training before relying on it.

04

PC, phone and controller

The game officially supports all three. Because the store page does not publish full keybinds, use the tutorial, on-screen controls and settings menu for the current layout.

DeviceFind first
PCMovement, camera, attack and defense promptsThe clip confirms G beside the special only; use the current tutorial for every other key.
PhoneOn-screen attack, defense and special buttonsTry each button before an Easy bot fight and keep the HUD visible around your hands.
ControllerAction prompts for the connected controllerPrompts may vary by pad; repeat the control check whenever you switch input device.

05

A repeatable practice plan

Separate the actions before combining them. Change one variable per round so you can tell whether the mistake was range, timing or the wrong input.

01

Find the action

Choose an Easy bot and one familiar robot. Confirm what each input does before trying to win as quickly as possible.

02

Defend and move only

Pause the punch spam. Try block, duck and weave separately while watching position and Guard change.

03

Add one counter

After a defensive read, try one hook or uppercut, stop to see the result, then begin the next exchange.

04

Test the special

When READY appears, note the move name and range, use the current prompt, then watch for ACTIVE or the countdown without mashing other actions.

06

Combat and control questions

These answers stop where the public evidence stops. Anything that still needs an in-game check is labeled clearly.

What is the complete PC keybind list?

The public game page does not list it. The clip shows G beside the special, but hooks, uppercuts, block, duck and weave should still be checked in the current tutorial and settings.

Does one knockdown end the fight?

Do not assume so. Official badges separate a first knockdown, a first fight win and recovering from a knockdown before winning, so knockdown and final result must be read separately.

Does every robot use the same special?

No. The developer says each robot has a unique special. Giant Swing, Superman Punch and Rocket Barrage are readable in the clip, but they are not a complete move list.

Is there a guaranteed combo or best button order?

There is not enough repeated testing to verify one. Physics, range and the opponent response affect the result, so practice one action and counters after defense first.

Sources and verification limits

Actions and device support come from the official Roblox listing. HUD labels, the G prompt and special states come from Rokko's gameplay clip. Practice drills are editorial suggestions; we have not completed an independent in-game keybind test.